This Class is used to manage sessions in the system.
public class ProjectSession
{
public static long UserID
{
get
{
if ((HttpContext.Current.Session["UserID"]) == null)
return 0;
else
return (long)HttpContext.Current.Session["UserID"];
}
set { HttpContext.Current.Session["UserID"] = value; }
}
public static string UserName
{
get
{
if ((HttpContext.Current.Session["UserName"]) == null)
return "";
else
return (string)HttpContext.Current.Session["UserName"];
}
set { HttpContext.Current.Session["UserName"] = value; }
}
public static string LoginId
{
get
{
if ((HttpContext.Current.Session["LoginId"]) == null)
return "";
else
return (string)HttpContext.Current.Session["LoginId"];
}
set { HttpContext.Current.Session["LoginId"] = value; }
}
public static long RoleID
{
get
{
if ((HttpContext.Current.Session["RoleID"]) == null)
return 0;
else
return (long)HttpContext.Current.Session["RoleID"];
}
set { HttpContext.Current.Session["RoleID"] = value; }
}
}
{
public static long UserID
{
get
{
if ((HttpContext.Current.Session["UserID"]) == null)
return 0;
else
return (long)HttpContext.Current.Session["UserID"];
}
set { HttpContext.Current.Session["UserID"] = value; }
}
public static string UserName
{
get
{
if ((HttpContext.Current.Session["UserName"]) == null)
return "";
else
return (string)HttpContext.Current.Session["UserName"];
}
set { HttpContext.Current.Session["UserName"] = value; }
}
public static string LoginId
{
get
{
if ((HttpContext.Current.Session["LoginId"]) == null)
return "";
else
return (string)HttpContext.Current.Session["LoginId"];
}
set { HttpContext.Current.Session["LoginId"] = value; }
}
public static long RoleID
{
get
{
if ((HttpContext.Current.Session["RoleID"]) == null)
return 0;
else
return (long)HttpContext.Current.Session["RoleID"];
}
set { HttpContext.Current.Session["RoleID"] = value; }
}
}
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